Overview
Year after year our team worked on improving trip planning content by focusing on what content.
Finally, we focused on how the content was delivered.
This is the story of creating a digital tool to transform frustration to fun.
Finally, we focused on how the content was delivered.
This is the story of creating a digital tool to transform frustration to fun.
Less labor and more delight
Less this...
|
More this...
|
User NeedPark Guests research told us:
1) It's hard to plan a Disney Vacation 2) We need guidance and tips |
Product NeedProduct team wanted:
1) Simplify trip planning 2) Empower Guests with knowledge, 3) Create a "trusted advisor" |
Strategy & SolutionApproach:
1) Validate user goals 2) Review current content 2) Partner with design to ideate 3) Prioritize and structure content 4) Shape an interactive tool |
Action & Process
My process:
- Understand the user, needs, and context
- Define the problem / user need
- Validate need through research
- Ideate solutions with product designer to explore solutions and flows.
- Refine content, text, and imagery
- Prototype experience to share for feedback
- Test prototype in usability testing (Test)
- Deliver final content and documentation
Discovery
- Research
- Content audit - existing trip planning content
- Stakeholder interviews
- Competitive analysis
- Current metrics
- Search log analysis
- User testing feedback
UX Research
We started with research to investigate users and produce data and insights to formulate requirements from users
Results
We started with research to investigate users and produce data and insights to formulate requirements from users
Results
- Guests find planning difficult
- Guests believe Disney knows the perfect itinerary
- Guests enjoy exploring itineraries more than creating
User Personas / Use Cases
- Identify users
- Align on primary persona
- Create persona
Giselle: mother (38) planning for a family
User journey
Content strategy
- Convert content-based trip planning into an interactive experience
- Create a vacation recommender tool to playfully gather criteria and produce a trip itinerary
- Generate sample itineraries based on user criteria
- Enable users to modify elements and discover new itineraries
- Leverage contextual content
- Convert content-based trip planning into an interactive experience
- Create a vacation recommender tool to playfully gather criteria and produce a trip itinerary
- Generate sample itineraries based on user criteria
- Enable users to modify elements and discover new itineraries
- Leverage contextual content
Content Identification
- Content audit to identify current content
- Content inventory to capture content
- Content usage analysis to identify what most used
- Identify new content to sketch scope
- Content hierarchy to structure content by weight and need
- Content brief to share findings and align on strategy
Ideating with design
Prototype solutions for feedback
- Collaborative white boarding - with product and broader design team
- Customer journey map - journey through planning / touchpoints
- User flows - steps to reach their goals
Prototype solutions for feedback
Content principles
My content design shaped components that are
My content design shaped components that are
- contextual
- visual
- immediately actionable
Contextual content
UI Writing – let the interface speak
The UX writing created content that is
To achieve this, I partnered with:
Approach
The UX writing created content that is
- simple
- human
- engaging
To achieve this, I partnered with:
- product to agree on content needs
- product design to shape the look, feel, and experience
- engineering to enable contextual education
Approach
- Structure content into a progression
- Identify optimal user touch points
- Reflect Disney tenants and values -- "distinctly Disney"
- Test for usability and comprehension
- Optimize from test results, analytics and data
Solution: Playful, yet productive, interactive tool
Building awareness
Results
Success metrics / data:
- 3-4% decrease use of request for help from call center for planning advice
- 5.7% opt-in to tool
- 4.6% decrease in bounce rate from existing planning pages
- 5% increase in time on page after adding tool
What I learned:
1. Sometimes its not the what, but the how
- Users wanted a different way of accessing trip-planning content
2. Interactive, progressive digital tool that
- Create tools based on user criteria and engagement. an engaging framework and writing made the flow playful.
3. UI writing is about engagement
- Write to make the flow fun, progressive and playful
- Build a pace and flow to the experiencd
4. Leverage narrative storytelling
- Lead the user through a story of their upcoming vacation